TINKERBELL_MAP

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SYSTEM_PARAMETERS

PRESETS

Classic

SHAPE_PARAMETERS

0.90
-0.60
2.00
0.50
100000

RENDER_CONTROLS

1.0×
1.5
0.60

x(n+1) = x(n)² − y(n)² + a·x(n) + b·y(n)

y(n+1) = 2·x(n)·y(n) + c·x(n) + d·y(n)

LIVE_RENDER // CANVAS
LIVE_RENDER

DATA_LOG: TINKERBELL_MAP

The Tinkerbell map is a two-dimensional discrete-time chaotic recurrence. Each step squares and cross-multiplies the current coordinates, then adds four linear parameters — a, b, c, and d — that shape the resulting figure. Because the map contains quadratic terms (unlike the sine-and-cosine Clifford attractor, which is forever bounded), its orbit can escape to infinity for many parameter sets; the visualization guards against runaway coordinates and only renders the bounded attractor. Near chaotic parameter values the orbit traces a dense, delicate strange attractor, and small parameter changes transform the structure entirely.

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